useTransform
useTransform
creates a new motion value that transforms the output of one or more motion values.
Usage
Import from Motion:
useTransform
can be used in two ways: with a transform function and via value maps:
Transform function
A transform function is a normal function that returns a value.
Any motion values read in this function via the get()
method will be automatically subscribed to.
When these motion values change, the function will be run again on the next animation frame to calculate a new value.
Value mapping
useTransform
can also map a single motion value from one range of values to another.
To illustrate, look at this x
motion value:
We can use useTransform
to create a new motion value called opacity
.
By defining an input
range and an output
range, we can define relationships like "when x
is 0
, opacity
should be 1
. When x
is 100
pixels either side, opacity
should be 0
".
Both ranges can be any length but must be the same length as each other.
The input range must always be a series of increasing or decreasing numbers.
The output range must be values all of the same type, but can be in any order. It can also be any value type that Motion can animate, like numbers, units, colors and other strings.
By setting clamp: false
, the ranges will map perpetually. For instance, in this example we're saying "for every 100px
scrolled, rotate another 360deg
":
Options
With value mapping, we can set some additional options.
clamp
Default: true
If true
, will clamp output to within the provided range. If false
, will carry on mapping even when the input falls outside the provided range.
ease
An easing function, or array of easing functions, to ease the mixing between each value.
These must be JavaScript functions.
mixer
A function to use to mix between each pair of output values.
This function will be called with each pair of output values and must return a new function, that accepts a progress value between 0
and 1
and returns the mixed value.
This can be used to inject more advanced mixers than Framer Motion's default, for instance Flubber for morphing SVG paths.
Examples
Mapping values
SVG Path morphing
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