Cursor trail: Step-by-step tutorial

Matt Perry

In this tutorial, we're going to build the Cursor trail example step-by-step.

This example is rated 3/5 difficulty, which means we assume you're already quite familiar with Motion (and JavaScript in general).

Here's a live demo of the example we're going to be creating:

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Introduction

The cursor trail example shows how to spawn images as the user's cursor moves around the screen.

In this tutorial, we'll learn how to use usePointerPosition and useTransform to calculate the distance the mouse has traveled, and when it passes a configurable threshold, spawn an image at that position.

By passing the images to AnimatePresence, we can also animate them away after a configurable duration of time.

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