Path morphing: Step-by-step tutorial

Matt Perry
In this tutorial, we're going to build the Path morphing example step-by-step.
This example is rated 3/5 difficulty, which means we assume you're already quite familiar with Motion (and JavaScript in general).
Here's a live demo of the example we're going to be creating:
Introduction
In this tutorial, we'll explore how to create smooth animations between SVG paths. The Path Morphing example shows how to transform SVG shapes into one another using Motion for React and Flubber.
We'll learn to:
Using
useMotionValue
to track animation progressUsing
useTransform
to derive values from the animation progressIntegrating with Flubber for smooth SVG path interpolation
Creating continuous animations that cycle through multiple paths
Get started
First, let's set up our basic structure. We'll create an SVG container that will hold our morphing shape:
We've created a basic SVG with a path
element and defined several SVG path strings representing different shapes. We've also set up an array of paths that we'll cycle through and corresponding colors for each shape.
Let's animate!
Import from Motion
Now let's import the necessary functions from Motion and Flubber:
Setting up Motion Values
First, we'll create a Motion Value to track our animation progress:
The useMotionValue
hook creates a value that we can animate. We initialize it with the current pathIndex
.
Creating derived values
Now, let's use the useTransform
hook to derive both our fill color and path data from the progress value:
This transforms our progress value into a color based on where we are in the animation. As the progress value changes from 0 to 1, 1 to 2, etc., the fill color will smoothly transition between the corresponding colors in our array.
Path interpolation with Flubber
For the path morphing itself, we'll create a custom hook to handle the interpolation between SVG paths:
This custom hook uses useTransform
with a special mixer function that leverages Flubber's interpolate
function. The mixer takes two adjacent path strings and returns a function that can generate intermediate path strings based on a progress value.
Animating between paths
Finally, we'll set up an effect to animate between the paths:
This effect:
Animates our progress value from its current value to the target
pathIndex
When the animation completes, it updates the
pathIndex
to move to the next shapeIf we reach the end of our paths array, it resets to the beginning
Returns a cleanup function that stops the animation if the component unmounts
Connecting to the SVG
Now we need to apply our animated values to the SVG path:
We replace the static path
element with a motion.path
and bind our animated values:
The
fill
attribute uses our derived color valueThe
d
attribute uses our interpolated path data
Conclusion
In this tutorial, we've learned how to create smooth transitions between SVG paths using Motion for React and Flubber. The key techniques we've explored are:
Using
useMotionValue
to create an animation driverUsing
useTransform
to derive values from our progressUsing Flubber as a custom mixer to interpolate between SVG paths
Creating animations that cycle through multiple paths
This technique opens up possibilities for creating engaging UI animations, interactive icons, and creative visual effects in your React applications.