vgpu: Majora’s Mask watercolourThree.js: Ocarina of Time watercolour
A three-layer Hyrule diorama with a spring-driven brush reveal, pointer parallax and click-to-focus painterly depth, using Motion and Three.js.
Matt PerrySeptember 24, 2026- JavaScript
Source code
Related examples
vgpu: Majora’s Mask watercolour
Three.js: Ocarina of Time watercolour
vgpu: Majora’s Mask watercolour



