Three.js: Ocarina of Time watercolourvgpu: Majora’s Mask watercolour
A three-layer Clock Town diorama with a spring-driven brush reveal, pointer parallax and click-to-focus painterly depth, using Motion and vgpu WebGPU.
Matt PerrySeptember 24, 2026- JavaScript
Source code
Related examples
Three.js: Ocarina of Time watercolour
Three.js: Ocarina of Time watercolour
vgpu: Majora’s Mask watercolour



