useSpring
useSpring
creates a motion value that will animate to its latest target with a spring animation.
The target can either be set manually via .set
, or automatically by passing in another motion value.
Usage
Import useSpring
from Motion:
import { useSpring } from "motion-v"
Direct control
useSpring
can be created with a number, or a unit-type (px
, %
etc) string:
const x = useSpring(0) const y = useSpring("100vh")
Now, whenever this motion value is updated via set()
, the value will animate to its new target with the defined spring.
x.set(100) y.set("50vh")
It's also possible to update this value immediately, without a spring, with the jump()
method.
x.jump(50) y.jump("0vh")
Track another motion value
Its also possible to automatically spring towards the latest value of another motion value:
const x = useMotionValue(0) const y = useSpring(x)
This source motion value must also be a number, or unit-type string.
Transition
The type of spring
can be defined with the usual spring transition option.
useSpring(0, { stiffness: 300 })
Premium examples
useSpring
creates a motion value that will animate to its latest target with a spring animation.
The target can either be set manually via .set
, or automatically by passing in another motion value.
Usage
Import useSpring
from Motion:
import { useSpring } from "motion-v"
Direct control
useSpring
can be created with a number, or a unit-type (px
, %
etc) string:
const x = useSpring(0) const y = useSpring("100vh")
Now, whenever this motion value is updated via set()
, the value will animate to its new target with the defined spring.
x.set(100) y.set("50vh")
It's also possible to update this value immediately, without a spring, with the jump()
method.
x.jump(50) y.jump("0vh")
Track another motion value
Its also possible to automatically spring towards the latest value of another motion value:
const x = useMotionValue(0) const y = useSpring(x)
This source motion value must also be a number, or unit-type string.
Transition
The type of spring
can be defined with the usual spring transition option.
useSpring(0, { stiffness: 300 })
Premium examples
useSpring
creates a motion value that will animate to its latest target with a spring animation.
The target can either be set manually via .set
, or automatically by passing in another motion value.
Usage
Import useSpring
from Motion:
import { useSpring } from "motion-v"
Direct control
useSpring
can be created with a number, or a unit-type (px
, %
etc) string:
const x = useSpring(0) const y = useSpring("100vh")
Now, whenever this motion value is updated via set()
, the value will animate to its new target with the defined spring.
x.set(100) y.set("50vh")
It's also possible to update this value immediately, without a spring, with the jump()
method.
x.jump(50) y.jump("0vh")
Track another motion value
Its also possible to automatically spring towards the latest value of another motion value:
const x = useMotionValue(0) const y = useSpring(x)
This source motion value must also be a number, or unit-type string.
Transition
The type of spring
can be defined with the usual spring transition option.
useSpring(0, { stiffness: 300 })